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CEO Mikael Nermark on retaining Starbreeze's creative personality, the Value of original IP, and the role of AAA in the studio's future
Starbreeze
Starbreeze Studios was founded in 1998 in northern Sweden. In 2000 the company merged with O3 games and...
www.starbreeze.com
In a commercial sense, Starbreeze is one of AAA development's perennial underachievers.
Founded in 1998 in Uppsala, Sweden, the studio really grabbed the industry's attention with its 2004 Xbox exclusive The Chronicles of Riddick: Escape from Butcher Bay, which managed to turn a dubious IP into something approaching a masterpiece - slick, atmospheric, and a visual high-point for the generation. The Darkness followed in 2008, taking another relatively obscure property and bringing it to gruesome life with peerless style and an unexpectedly deft emotional touch.
http://www.gamesindustry.biz/articles/2012-04-13-starbreeze-more-to-life-than-aaa
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CEO Mikael Nermark on retaining Starbreeze's creative personality, the Value of original IP, and the role of AAA in the studio's future
Starbreeze
Starbreeze Studios was founded in 1998 in northern Sweden. In 2000 the company merged with O3 games and...
www.starbreeze.com
In a commercial sense, Starbreeze is one of AAA development's perennial underachievers.
Founded in 1998 in Uppsala, Sweden, the studio really grabbed the industry's attention with its 2004 Xbox exclusive The Chronicles of Riddick: Escape from Butcher Bay, which managed to turn a dubious IP into something approaching a masterpiece - slick, atmospheric, and a visual high-point for the generation. The Darkness followed in 2008, taking another relatively obscure property and bringing it to gruesome life with peerless style and an unexpectedly deft emotional touch.
http://www.gamesindustry.biz/articles/2012-04-13-starbreeze-more-to-life-than-aaa
Sendt fra ProInvestor gruppen
Sendt fra ProInvestor gruppen